OOTP Baseball:Screens and Menus/Player Profile/Player Ratings/Other Ratings: Difference between revisions
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===== Stealing Aggressiveness ===== | ===== Stealing Aggressiveness ===== | ||
Stealing Aggressiveness is | Stealing Aggressiveness is a measure of how aggressive a player will be in trying to steal bases. This aggressiveness is still influenced on their innate stealing ability - a player with a poor stealing ability will still not attempt many steals even with a high aggressiveness, likely a player with a high stealing ability will still run often. | ||
===== Stealing Ability ===== | ===== Stealing Ability ===== | ||
Stealing is a measure of how good a player is at stealing. Players with higher Stealing Ability | Stealing is a measure of how good a player is at stealing. Players with higher Stealing Ability will be more successful in these attempts. | ||
===== Baserunning ===== | ===== Baserunning ===== |
Latest revision as of 13:46, 18 January 2025
There are six other offensive ratings: Speed, Stealing Aggressiveness, Stealing Ability, Baserunning, Sacrifice Bunt, Bunt for Hit, and Hitter Type. Unlike hitting and pitching ratings, these "other" ratings do not have corresponding potential ratings. These ratings can be seen on the Player Profile and the Ratings page.
Speed
Speed is a measure of how quickly a player can run from one base to the next. Players with a high Speed rating are more likely to advance on balls in play, to turn a double into a triple (if the player does not have a separate "Triple Ratio" rating) and score runs. As of OOTP 25, Speed does not directly impact the player's ability to steal bases, or the frequency that the player tries to steal. While the Speed rating is only used on offense, it is correlated with defensive Range ratings, and as a player's Speed decreases with age, his Range is also likely to decrease.
Stealing Aggressiveness
Stealing Aggressiveness is a measure of how aggressive a player will be in trying to steal bases. This aggressiveness is still influenced on their innate stealing ability - a player with a poor stealing ability will still not attempt many steals even with a high aggressiveness, likely a player with a high stealing ability will still run often.
Stealing Ability
Stealing is a measure of how good a player is at stealing. Players with higher Stealing Ability will be more successful in these attempts.
Baserunning
Baserunning is a measure of a player's ability when running the bases. Players with a high rating in Baserunning are more likely to take advantage of fielder miscues to advance a base, and less likely to get thrown out due to baserunning mistakes.
Sacrifice Bunt
Sacrifice Bunt is a measure of how well a player can execute a sacrifice bunt. Players with a high rating in Sacrifice Bunt are more likely to execute the bunt correctly, advancing the runner. They are also less likely to strike out while bunting.
Bunt for Hit
Bunt for Hit is a measure of how well a player can execute bunt in an attempt to reach base safely. Players with a high rating in Bunt for Hit are more likely to bunt to a good location for reaching base. Players with high Running Speed and high Bunt for Hit have the best chance at bunting for a hit. Left-handed hitters are also better at bunting for a hit.